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Adaptive Web Design
Adaptive web design is a method of designing websites that dynamically adapts to the user's device and environment.
Affinity diagram is a tool used to organize ideas and data into related groups.
Beta launch is the process of releasing a product or service to a limited group of users for testing and feedback.
CMS: Content Management System
A CMS (Content Management System) is a software application used to create, manage, and modify digital content.
Card sorting is a user-centered design technique used to help organize information and create navigation systems.
Comparative analysis is a method of evaluating two or more items by comparing them to one another.
Competitor analysis is the process of gathering and analyzing information about competitors in order to gain a competitive advantage.
A content audit is a process of analyzing and evaluating existing website content to identify gaps and opportunities.
Contextual enquiry is a user-centered design method that involves observing and interviewing users in their natural environment to gain insights into their needs and behaviors.
Customer Journey Map
Customer Journey Map is a visual representation of the customer's experience with a product or service.
DPI: Dots per inch
DPI is a measure of the resolution of an image or printer, indicating the number of dots per inch.
Design Thinking is a creative problem-solving process that focuses on understanding user needs and creating solutions that are both desirable and feasible.
Experience Map is a visual representation of the customer journey that helps to identify areas for improvement.
Focus groups are a qualitative research method used to gain insights into people's opinions, beliefs, and attitudes.
Guerrilla usability testing
Guerrilla usability testing is a quick and informal method of testing a product or service with real users in a natural environment.
HCI: Human Computer Interaction
Human-Computer Interaction (HCI) is the study of how people interact with computers and technology to create meaningful experiences.
Heuristic review is a usability evaluation method that uses expert judgment to identify usability issues in a product or system.
A high-fidelity prototype is a detailed, interactive representation of a product or system that closely resembles the final product.
IA: Information architecture
IA is the use of algorithms and software to simulate human intelligence to solve complex problems.
IP: Intellectual property
IP stands for Internet Protocol, which is a set of rules that govern how data is transmitted over the internet.
Ideation is the process of generating creative ideas and solutions to problems.
Iterative design is a process of creating a product or service through repeated cycles of planning, implementation, testing, and refinement.
IxD: Interaction design
Interaction Design (IxD) is the practice of designing interactive digital products and services that are useful, usable, and desirable for users.
Lean UX is a methodology that helps designers create user interfaces that are easy to use and understand.
Low fidelity prototype
A low-fidelity prototype is a basic, rough representation of an idea or product used to quickly test and iterate on concepts.
Mockups are a visual representation of a user interface used to create a prototype of an application.
A Mood Board is a visual representation of ideas and concepts used to inspire creative projects.
Original Design Manufacturer
Original Design Manufacturer (ODM) is a company that designs and manufactures a product based on the specifications of another company.
Original Equipment Manufacturer OEM
Original Equipment Manufacturer (OEM) is a company that produces parts and equipment that may be marketed by another manufacturer.
Personas are fictional characters created to represent the different user types within a targeted demographic that might use a website, product, or service.
Project kick-off is the process of initiating a new project and setting it up for success.
Prototype is a way of creating objects that inherit properties from a parent object.
Questionnaires are a structured set of questions used to collect data from respondents.
Rendering is the process of generating an image from a model by means of computer programs.
Research stage is the process of gathering information and data to gain a better understanding of a topic or issue.
A sitemap is an XML file that lists the URLs for a website, used to inform search engines about the pages on a website.
Stakeholder Interviews are a method of gathering information from people who have an interest in or are affected by a project.
Storyboarding is a visual representation of a story or sequence of events, typically used in filmmaking, animation, and other media.
UCD: User-centered design
User-Centered Design (UCD) is a design process that focuses on creating products and services that are tailored to the needs, wants, and limitations of the user.
UI: User Interface
User interface is the graphical layout of a system that allows users to interact with it.
UX: User experience
UX is the overall experience of a user when interacting with a product or service.
Usability testing is a process of evaluating a product or service by testing it with real users to identify areas of improvement.
User flow diagram
A user flow diagram is a visual representation of the steps a user takes to complete a task on a website or application.
A user journey is the process a user goes through when interacting with a product or service, from initial contact to post-purchase follow-up.
A wireframe is a visual representation of the structure and content of a website or application, used to plan its layout and functionality.
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